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Devices equipped with the Snapdragon 8 Gen 3 chipset, including models like the Galaxy S24 and Redmagic 9 Pro, are experiencing crashes when initiating games. It appears that the root cause of these issues may be linked to a bug within the SPIR-V compiler specific to these devices. I have reported this issue to Qualcomm via their developer forum, but have yet to receive a response.

https://developer.qualcomm.com/forum/qdn-forums/software/adreno-gpu-sdk/74382

In the meantime, as a workaround, I recommend using OpenGL and disabling the compute shader feature. This should help avoid the crashing issue until a permanent fix is implemented.

I will continue to monitor the situation and provide updates on this GitHub ticket as new information becomes available or once the issue has been resolved.

https://github.com/devmiyax/yabause/issues/998

posted by: devMiyax

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