Great with New Dynamic recompiler, and GPU Tesselation. Biggest issue is that small chunks of the player's character model will sometimes flicker for a whole match, depending on the character/arenas used.
Fighters Megamix black screen after logo SEGA. Yaba Sanshiro 1.8.3 Pro. Device Shield Tablet 32GB/LTE, Tegra K-1, Android 7.0, ARMv7, 320 dpi(1920х1200), OpenGL ES 3.2, Vulkan 1.0, Core 4x ARM Cortex-A15 - 2218 MHz.
Yaba Sanshiro 2 Pro 1.8.0. Fighters Megamix. After logo SEGA black screen. On old version emulator Yaba Sanshiro Pro 3.1.3 game playable. Device Shield Tablet 32GB/LTE, Tegra K-1, Android 7.0, ARMv7, 320 dpi(1920х1200), OpenGL ES 3.2, Vulkan 1.0, Core 4x ARM Cortex-A15 - 2218 Mгц
Fighters Megamix. Yaba Sanshiro Pro(old) 3.1.3 installation from scratch, default settings. Only bios is selected. Shield Tablet device, Android 7.0, armeabi-v7a. (In the previous report, I mistakenly indicated a black screen, in build 3.1.3)
Fighters Megamix. Black screen, after logo SEGA. Yaba Sanshiro Pro(old) 3.1.3 installation from scratch, default settings. Only bios is selected. Shield Tablet device, Android 7.0, armeabi-v7a.
Fighters Megamix. Black screen, after logo SEGA. Yaba Sanshiro 2 Pro 1.8 beta installation from scratch, default settings. Only bios is selected. Shield Tablet device, Android 7.0, armeabi-v7a.
multiple stages in the background
GitHubbackgrund problems
GitHub